Apr 18, 2024  
2022-2023 University Bulletin 
    
2022-2023 University Bulletin [ARCHIVED BULLETIN]

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EDU 786 - Gaming in Education

3 Credit Hours
This course explores how educational games have been used in the classroom for over three decades, and how, with the increased acceptance of gaming as a viable means for learning, it can be utilized by today’s P-12 teachers. Gamification means bringing some aspect of game design and game theory to bear in course design and class management. This course would familiarize candidates with the concepts and theories of game design across a variety of gaming media in order to help them learn how to gamify their own classes. Participants will be asked to deconstruct a variety of games in order to understand what makes them educational yet engaging, and then design their own game for a gaming medium of their choice.

Listed also as LIS 741



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