Dec 21, 2024  
2020-2021 University Bulletin 
    
2020-2021 University Bulletin [ARCHIVED BULLETIN]

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EDU 786 - Gaming in Education

Credit Hours 3
This course explores how educational games have been used in the classroom for over three decades, and how, with the increased acceptance of gaming as a viable means for learning, it can be utilized by today’s P-12 teachers. Gamification means bringing some aspect of game design and game theory to bear in course design and class management. This course would familiarize candidates with the concepts and theories of game design across a variety of gaming media in order to help them learn how to gamify their own classes. Participants will be asked to deconstruct a variety of games in order to understand what makes them educational yet engaging, and then design their own game for a gaming medium of their choice.

Listed also as LIS 741



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